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The pint-sized Daxter is every bit as good as its console counterparts, bringing all the best elements of the action-platformer Jak games fluidly to the PSP.
Daxter may be the fifth game in Sony's flagship Jak and Daxter franchise, but it's still responsible for many firsts. It's the first game in the series that doesn't star Jak, the once-mute-turned-brooding protagonist. It's the first game in the series to appear on a system other than the PlayStation 2. And it's the first time the PSP has ever looked so good. Simply put, fans of Jak and Daxter who were disappointed that the latest console release, Jak X: Combat Racing, strayed from the franchise's formula need not be disappointed any longer. Daxter is every bit as entertaining as its PS2 counterparts, looks absolutely stunning, and manages to pack the full console experience into a handheld without being dumbed down in the slightest. Frankly, the bar for PSP games, in terms of graphics and gameplay, has just been raised. Though Daxter is a little formulaic, especially for those familiar with previous Jak games, the formula works, and it works surprisingly well on the PSP.
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This battle between invading extraterrestrials is hardly a fair fight. It's also not a very interesting one.
From beginning to end, Aliens vs. Predator: Requiem is an incredibly easy game. There's not a single moment in this third-person shooter when you feel the least bit challenged, whether in terms of combat, scavenger hunting, or its occasional attempts at platforming. Although it's true that a game's difficulty is hardly the sole indicator of its overall quality, every other part of the game is far too mired in blandness to prevent you from drifting off under the spell of mindlessly simple gameplay.
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Once upon a time, a long time ago, the Playstation had a wonderful, dance/puzzle game called Bust a Groove. It was similar to Parappa the Rapper, and it had players pushing buttons to make characters dance. It became a cult classic, but was possibly ahead of its time.
Spiritual successor to Bust a Groove, fun puzzle/dancing game, cute characters, ad hoc multiplayer and 67 songs.
Not a lot of track variety, can get old quickly
Cue Audition Online the spiritual successor to Bust a Groove. The campy feel of the original game was gone, but the button-pressing dance goodness lived on. In Korea, Audition Online’s birthplace, the game became so popular that it spawned a PSP version - Audition Portable. Audition Portable is essentially a pint-sized version of Audition Online and is a lighthearted PSP game rhythm fans will enjoy.
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Fare Wars offers up the first two Dreamcast Crazy Taxi games on the PSP, though neither game has held up particularly well.
Sad as it is to report, Crazy Taxi just isn't very much fun anymore. Though they were once shining examples of over-the-top, wacky-as-heck arcade driving games, the original and its sequels have not been treated kindly by the years, a fact highlighted by Crazy Taxi: Fare Wars for the PSP. This release includes Dreamcast ports of both Crazy Taxi and its follow-up, Crazy Taxi 2, then tosses in a bit of ad-hoc multiplayer, and calls it a day. What it doesn't do is adjust the game in any way, shape, or form for modern times. The shallowness of the gameplay is likely to turn off anyone who isn't intensely nostalgic for all things Crazy Taxi. And even those folk will likely take umbrage with the sluggish gameplay and dodgy controls in this version.
Download Crazy Taxi: Fare Wars | PSP (No Password)
The seminal rhythm game makes its PSP debut with a chunk of new content, but the gameplay hasn't quite withstood the test of time.
Still one of the best original soundtracks ever put into a rhythm game
A cute and charming storyline
Graphics hold up shockingly well for a decade-old PlayStation game.
Gameplay doesn't hold up, both in terms of difficulty and variety
Multiplayer mode is lackluster
Downloadable remixes aren't up to the quality of the original soundtrack
$30 price tag is a rip-off for something that should have been a PlayStation Network download.
Playing PaRappa the Rapper in 2007 is a little bit like trying to fight in a modern war with an ancient spear you dug up out of some archeological site. The game is a relic of a time when rhythm games were just trying to get their footing. It's far more interesting as something to look back on than it is something to play in an age when the rhythm genre has gone and leapt several tall buildings from where it was a decade ago. So it's a bit curious that PaRappa would see a release as a proper $30 PSP game as opposed to a cheaper PlayStation Network download, which has been the case with several other notable PS games. The added content in the form of a tacked-on multiplayer mode and some downloadable remixes isn't enough to justify the price tag either, so what you're left with is an overly expensive curiosity from the past that probably won't hold your attention for terribly long.
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Sonic Rivals keeps it simple and offers plenty of high-speed thrills, though it also has its share of frustrating moments.
Great sense of speed Bright, colorful stages with plenty of thrilling loops, corkscrews, and jumps Good music.
The trial-and-error process required to pass each stage is very tedious Occasionally frustrating level design Not many stages.
If there's one thing that Sonic does well, it's running really, really fast. It makes sense then that Sega would put the feisty hedgehog in a racing game that lets him do what he does best. That's exactly what Sonic Rivals is, and while it certainly has plenty of fast, exciting moments, it also has a lot of frustrating moments. But despite its flaws, Sonic Rivals is a fun game that puts an interesting twist on the classic Sonic gameplay.
File Size: 94.45 MB
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